![]() You can get there in stages, working up from the basics. When you watch highly experienced people use Blender it is difficult to track what is going on because there are so many keyboard shortcuts, mouse gestures, and often, specialized USB controller widgets they use like some CAD version of laser harp wizard, Jean-Michel Jarre. I just wish Tinkercad had non-destructive booleans like in Blender, or a history undo like in Fusion 360! Download and “Install” Blenderįirst you will need to download Blender from the website. Tinkercad is still the easiest and quickest to just throw together something quickly like playing with LEGO. I would also use those if I need to output to CAM, for my CNC or laser etc. ![]() Why NOT Blender?įor precise, mechanical designs that need to fit and work together, Fusion360 or OnShape are still my choice. While I love Fusion 360 and Tinkercad, it has to be said that for D&D/Tabletop hobbyists with 3D printers, Blender is the go-to CAD tool. Allows you to use modifiers for things like booleans and bevels, that impact the export, without making those changes permanent in your actual design.Bend and pose your characters using Rigging.Renders realistic scenes, quickly – create photo-real mockups of your finished design!.You can use primitives, parametric, sculpting, whatever style of CAD works for you.As well as the graphical interface, it has a powerful Python scripting feature.Blender is completely open and free (both in terms of freedom and beer).OK, I said Blender is the application I would choose, but why specifically? Blender is great for those times you want something with angles and curves, that will be 3D printed, but also have those imperfections that make it look realistic.
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